EasingFunctionBase Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Provides the base class for all the easing functions. You can create your own custom easing functions by inheriting from this class.
System::Object
System.Windows::DependencyObject
System.Windows.Media.Animation::EasingFunctionBase
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System.Windows::DependencyObject
System.Windows.Media.Animation::EasingFunctionBase
More...
Assembly: System.Windows (in System.Windows.dll)
The EasingFunctionBase type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Dispatcher | Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.) |
![]() | EasingMode | Gets or sets a value that specifies how the animation interpolates. |
| Name | Description | |
|---|---|---|
![]() | CheckAccess | Determines whether the calling thread has access to this object. (Inherited from DependencyObject.) |
![]() | ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject.) |
![]() | Ease | Transforms normalized time to control the pace of an animation. |
![]() | EaseInCore | Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function. |
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetAnimationBaseValue | Returns any base value established for a Windows Phone dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.) |
![]() | SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
System::Object
System.Windows::DependencyObject
System.Windows.Media.Animation::EasingFunctionBase
System.Windows.Media.Animation::BackEase
System.Windows.Media.Animation::BounceEase
System.Windows.Media.Animation::CircleEase
System.Windows.Media.Animation::CubicEase
System.Windows.Media.Animation::ElasticEase
System.Windows.Media.Animation::ExponentialEase
System.Windows.Media.Animation::PowerEase
System.Windows.Media.Animation::QuadraticEase
System.Windows.Media.Animation::QuarticEase
System.Windows.Media.Animation::QuinticEase
System.Windows.Media.Animation::SineEase
System.Windows::DependencyObject
System.Windows.Media.Animation::EasingFunctionBase
System.Windows.Media.Animation::BackEase
System.Windows.Media.Animation::BounceEase
System.Windows.Media.Animation::CircleEase
System.Windows.Media.Animation::CubicEase
System.Windows.Media.Animation::ElasticEase
System.Windows.Media.Animation::ExponentialEase
System.Windows.Media.Animation::PowerEase
System.Windows.Media.Animation::QuadraticEase
System.Windows.Media.Animation::QuarticEase
System.Windows.Media.Animation::QuinticEase
System.Windows.Media.Animation::SineEase
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