Settings Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Reports details about the application's instantiation settings.
Assembly: System.Windows (in System.Windows.dll)
The Settings type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | EnableCacheVisualization | Gets or sets a value that indicates whether to use a non-production analysis visualization mode, which shows areas of a page that are not being GPU accelerated with a colored overlay. Do not use in production code. |
![]() | EnableFrameRateCounter | Gets or sets a value that indicates whether to display the current frame rate. |
![]() | EnableGPUAcceleration | Gets a value that indicates whether to use graphics processor unit (GPU) hardware acceleration for cached compositions, which potentially results in graphics optimization. |
![]() | EnableRedrawRegions | Gets or sets a value that indicates whether to show the areas that are being redrawn each frame. |
![]() | MaxFrameRate | Gets or sets the maximum number of frames to render per second. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
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