Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

D3DResourceType Enumeration

 

Specifies the Direct3D surface types that are compatible with the D3DImage class.

Namespace:   System.Windows.Interop
Assembly:  PresentationCore (in PresentationCore.dll)

Public Enumeration D3DResourceType

Member nameDescription
IDirect3DSurface9

Specifies an IDirect3DSurface9 surface.

Use the D3DResourceType when you assign a Direct3D surface in the D3DImage.SetBackBuffer method.

The following code example shows how to specify the D3DResourceType in a call to the SetBackBuffer method. For more information, see Walkthrough: Hosting Direct3D9 Content in WPF.

d3dimg.Lock();
// Repeatedly calling SetBackBuffer with the same IntPtr is 
// a no-op. There is no performance penalty.
d3dimg.SetBackBuffer(D3DResourceType.IDirect3DSurface9, pSurface);
HRESULT.Check(Render());
d3dimg.AddDirtyRect(new Int32Rect(0, 0, d3dimg.PixelWidth, d3dimg.PixelHeight));
d3dimg.Unlock();

.NET Framework
Available since 3.0
Return to top
Show:
© 2017 Microsoft