Keyboard Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Represents the keyboard device.
Assembly: System.Windows (in System.Windows.dll)
The Keyboard type exposes the following members.
Most scenarios involving the keyboard are addressed by writing handlers for the key events KeyUp and KeyDown. The Keyboard class is a utility class with only one property, Modifiers. The event data class for KeyUp and KeyDown events reports the primary pressed key corresponding to each raising of a key event. If you want to check whether any modifier keys are also in a pressed state, you can check the Keyboard::Modifiers value from within a mouse event handler.
You might also want to check the Keyboard::Modifiers value when handling mouse events, depending on your application's input design.

