IOutputSessionChannel Interface
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Defines the interface that associates an output channel with a session.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
The IOutputSessionChannel type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | RemoteAddress | Gets the destination of the service to which messages are sent out on the output channel. (Inherited from IOutputChannel.) |
![]() | Session | Gets the type of session associated with the channel. (Inherited from ISessionChannel<TSession>.) |
![]() | State | Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject.) |
![]() | Via | Gets the URI that contains the transport address to which messages are sent on the output channel. (Inherited from IOutputChannel.) |
| Name | Description | |
|---|---|---|
![]() | Abort | Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | BeginClose(AsyncCallback, Object) | Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.) |
![]() | BeginClose(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.) |
![]() | BeginOpen(AsyncCallback, Object) | Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.) |
![]() | BeginOpen(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.) |
![]() | BeginSend(Message, AsyncCallback, Object) | Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.) |
![]() | BeginSend(Message, TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.) |
![]() | Close() | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
![]() | EndClose | Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.) |
![]() | EndOpen | Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.) |
![]() | EndSend | Completes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.) |
![]() | GetProperty<T> | Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.) |
![]() | Open() | Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.) |
![]() | Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.) |
![]() | Send(Message) | Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.) |
![]() | Send(Message, TimeSpan) | Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.) |
| Name | Description | |
|---|---|---|
![]() | Closed | Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.) |
![]() | Closing | Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.) |
![]() | Faulted | Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.) |
![]() | Opened | Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.) |
![]() | Opening | Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.) |
The IOutputSessionChannel interface indicates that an IOutputChannel implements IOutputSession semantics.
The IOutputSession associated with an IOutputSessionChannel can be retrieved through the Session property.
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