IDuplexSessionChannel Methods
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
The IDuplexSessionChannel type exposes the following members.
| Name | Description | |
|---|---|---|
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Abort | Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.) |
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BeginClose(AsyncCallback, Object) | Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.) |
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BeginClose(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.) |
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BeginOpen(AsyncCallback, Object) | Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.) |
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BeginOpen(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.) |
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BeginReceive(AsyncCallback, Object) | Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.) |
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BeginReceive(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.) |
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BeginSend(Message, AsyncCallback, Object) | Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.) |
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BeginSend(Message, TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.) |
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BeginTryReceive | Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.) |
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BeginWaitForMessage | Begins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.) |
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Close | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
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Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.) |
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EndClose | Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.) |
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EndOpen | Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.) |
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EndReceive | Completes an asynchronous operation to receive a message. (Inherited from IInputChannel.) |
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EndSend | Completes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.) |
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EndTryReceive | Completes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.) |
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EndWaitForMessage | Completes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.) |
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GetProperty(Of T) | Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.) |
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Open | Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.) |
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Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.) |
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Receive | Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.) |
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Receive(TimeSpan) | Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.) |
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Send(Message) | Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.) |
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Send(Message, TimeSpan) | Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.) |
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TryReceive | Tries to receive a message within a specified interval of time. (Inherited from IInputChannel.) |
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WaitForMessage | Returns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.) |
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