IDuplexChannel Interface
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IDuplexChannel Interface

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Defines the interface that a channel must implement to both send and receive messages.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

No code example is currently available or this language may not be supported.

The IDuplexChannel type exposes the following members.

  NameDescription
Public propertyLocalAddressGets the address on which the input channel receives messages. (Inherited from IInputChannel.)
Public propertyRemoteAddressGets the destination of the service to which messages are sent out on the output channel. (Inherited from IOutputChannel.)
Public propertyStateGets the current state of the communication-oriented object. (Inherited from ICommunicationObject.)
Public propertyViaGets the URI that contains the transport address to which messages are sent on the output channel. (Inherited from IOutputChannel.)
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  NameDescription
Public methodAbortCauses a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodBeginClose(AsyncCallback, Object)Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodBeginClose(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.)
Public methodBeginOpen(AsyncCallback, Object)Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodBeginOpen(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodBeginReceive(AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a state object associated with it. (Inherited from IInputChannel.)
Public methodBeginReceive(TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodBeginSend(Message, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodBeginSend(Message, TimeSpan, AsyncCallback, Object)Begins an asynchronous operation to transmit a message to the destination of the output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodBeginTryReceiveBegins an asynchronous operation to receive a message that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodBeginWaitForMessageBegins an asynchronous wait-for-a-message-to-arrive operation that has a specified time out and state object associated with it. (Inherited from IInputChannel.)
Public methodClose()Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodClose(TimeSpan)Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public methodEndCloseCompletes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public methodEndOpenCompletes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public methodEndReceiveCompletes an asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodEndSendCompletes an asynchronous operation to transmit a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodEndTryReceiveCompletes the specified asynchronous operation to receive a message. (Inherited from IInputChannel.)
Public methodEndWaitForMessageCompletes the specified asynchronous wait-for-a-message operation. (Inherited from IInputChannel.)
Public methodGetProperty<T>Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel.)
Public methodOpen()Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public methodOpen(TimeSpan)Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
Public methodReceive()Returns the message received, if one is available. If a message is not available, blocks for a default interval of time. (Inherited from IInputChannel.)
Public methodReceive(TimeSpan)Returns the message received, if one is available. If a message is not available, blocks for a specified interval of time. (Inherited from IInputChannel.)
Public methodSend(Message)Transmits a message to the destination of the output channel. (Inherited from IOutputChannel.)
Public methodSend(Message, TimeSpan)Sends a message on the current output channel within a specified interval of time. (Inherited from IOutputChannel.)
Public methodTryReceiveTries to receive a message within a specified interval of time. (Inherited from IInputChannel.)
Public methodWaitForMessageReturns a value that indicates whether a message has arrived within a specified interval of time. (Inherited from IInputChannel.)
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  NameDescription
Public eventClosedOccurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject.)
Public eventClosingOccurs when the communication object first enters the closing state. (Inherited from ICommunicationObject.)
Public eventFaultedOccurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject.)
Public eventOpenedOccurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject.)
Public eventOpeningOccurs when the communication object first enters the opening state. (Inherited from ICommunicationObject.)
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The IDuplexChannel interface is the union of the IInputChannel and IOutputChannel interfaces. The IDuplexChannel interface does not mandate any correlation between the IInputChannel and IOutputChannel when implemented. This means, in particular, that the contract does not mandate that the sender of messages that are received through the IInputChannel is equal to the recipient of messages sent through the IOutputChannel.

Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Windows Phone

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