IChannelFactory Methods
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IChannelFactory Methods

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

The IChannelFactory type exposes the following members.

  NameDescription
Public method Abort Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method BeginClose(AsyncCallback, Object) Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public method BeginClose(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to close a communication object with a specified time-out. (Inherited from ICommunicationObject.)
Public method BeginOpen(AsyncCallback, Object) Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public method BeginOpen(TimeSpan, AsyncCallback, Object) Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject.)
Public method Close Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method Close(TimeSpan) Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject.)
Public method EndClose Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject.)
Public method EndOpen Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject.)
Public method GetProperty(Of T) Returns a typed object requested, if present, from the appropriate layer in the channel stack.
Public method Open Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject.)
Public method Open(TimeSpan) Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject.)
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