EnumMemberAttribute Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Specifies that the field is an enumeration member and should be serialized.
Assembly: System.Runtime.Serialization (in System.Runtime.Serialization.dll)
The EnumMemberAttribute type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Equals | Infrastructure. Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Returns the hash code for this instance. (Inherited from Attribute.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
The EnumMemberAttribute enables fine control of the names of the enumerations as they are serialized.
To use EnumMemberAttribute, create an enumeration and apply the DataContractAttribute attribute to the enumeration. Then apply the EnumMemberAttribute attribute to each member that must be in the serialization stream.
public partial class Page : PhoneApplicationPage { public Page() { InitializeComponent(); } //This uses an event handler, not data binding void OnClick(object sender, EventArgs args) { // Initialize a serializer for a User type. DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(User)); System.IO.Stream responseStream = new FileStream("pathToFile", FileMode.Create); User user = (User)serializer.ReadObject(responseStream); // Create a User object and serialize it. string json = WriteFromObject(); // Deserialize the data to a User object. string jsonString = "{'Name':'Bill', 'Age':53}"; User deserializedUser = ReadToObject(jsonString); } public static string WriteFromObject() { // Create User object. User user = new User("Bob", 42); // Create a stream to serialize the object to. MemoryStream ms = new MemoryStream(); // Create a serializer for objects of type User DataContractJsonSerializer ser = new DataContractJsonSerializer(typeof(User)); // Write from the User object to the stream ser.WriteObject(ms, user); byte[] json = ms.ToArray(); ms.Close(); return Encoding.UTF8.GetString(json, 0, json.Length); } public static User ReadToObject(string json) { // Create the User object to read the serialized user into to. User deserializedUser = new User(); // Pass the string into a stream MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(json)); // Deserializer the stream to the user object and return it. DataContractJsonSerializer ser = new DataContractJsonSerializer(deserializedUser.GetType()); // Read the stream deserializedUser = ser.ReadObject(ms) as User; ms.Close(); return deserializedUser; } // Define the data contract. [DataContract(Name = "Customer", Namespace = "http://www.contoso.com")] public class User { [DataMember(Name = "Last", EmitDefaultValue = true, IsRequired = true, Order = 2)] public string Name { get; set; } [DataMember(Order = 1)] public int Age { get; set; } [DataMember()] public Position Description; public User() { } public User(string newName, int newAge) { Name = newName; Age = newAge; } } [DataContract] public enum Position { [EnumMember(Value = "Emp")] Employee, [EnumMember(Value = "Mgr")] Manager, [EnumMember(Value = "Ctr")] Contractor } }


