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ChannelServices::SyncDispatchMessage Method (IMessage^)

 

Synchronously dispatches the incoming message to the server-side chain(s) based on the URI embedded in the message.

Namespace:   System.Runtime.Remoting.Channels
Assembly:  mscorlib (in mscorlib.dll)

public:
[SecurityCriticalAttribute]
static IMessage^ SyncDispatchMessage(
	IMessage^ msg
)

Parameters

msg
Type: System.Runtime.Remoting.Messaging::IMessage^

The message to dispatch.

Return Value

Type: System.Runtime.Remoting.Messaging::IMessage^

A reply message is returned by the call to the server-side chain.

Exception Condition
ArgumentNullException

The msg parameter is null.

SecurityException

The immediate caller does not have infrastructure permission.

// Create a custom 'RealProxy'.
public ref class MyProxy: public RealProxy
{
private:
   String^ myURIString;
   MarshalByRefObject^ myMarshalByRefObject;

public:
   MyProxy( Type^ myType )
      : RealProxy( myType )
   {

      // RealProxy uses the Type to generate a transparent proxy.
      myMarshalByRefObject = dynamic_cast<MarshalByRefObject^>(Activator::CreateInstance(myType));

      // Get 'ObjRef', for transmission serialization between application domains.
      ObjRef^ myObjRef = RemotingServices::Marshal( myMarshalByRefObject );

      // Get the 'URI' property of 'ObjRef' and store it.
      myURIString = myObjRef->URI;
      Console::WriteLine( "URI :{0}", myObjRef->URI );
   }

   virtual IMessage^ Invoke ( IMessage^ myIMessage ) override 
	{
      Console::WriteLine( "MyProxy.Invoke Start" );
      Console::WriteLine( "" );
      if ( dynamic_cast<IMethodCallMessage^>(myIMessage) )
            Console::WriteLine( "IMethodCallMessage" );

      if ( dynamic_cast<IMethodReturnMessage^>(myIMessage) )
            Console::WriteLine( "IMethodReturnMessage" );

      Type^ msgType = myIMessage->GetType();
      Console::WriteLine( "Message Type: {0}", msgType );
      Console::WriteLine( "Message Properties" );
      IDictionary^ myIDictionary = myIMessage->Properties;

      // Set the '__Uri' property of 'IMessage' to 'URI' property of 'ObjRef'.
      myIDictionary->default[ "__Uri" ] = myURIString;
      IDictionaryEnumerator^ myIDictionaryEnumerator = dynamic_cast<IDictionaryEnumerator^>(myIDictionary->GetEnumerator());
      while ( myIDictionaryEnumerator->MoveNext() )
      {
         Object^ myKey = myIDictionaryEnumerator->Key;
         String^ myKeyName = myKey->ToString();
         Object^ myValue = myIDictionaryEnumerator->Value;
         Console::WriteLine( "\t{0} : {1}", myKeyName, myIDictionaryEnumerator->Value );
         if ( myKeyName->Equals( "__Args" ) )
         {
            array<Object^>^myObjectArray = (array<Object^>^)myValue;
            for ( int aIndex = 0; aIndex < myObjectArray->Length; aIndex++ )
               Console::WriteLine( "\t\targ: {0} myValue: {1}", aIndex, myObjectArray[ aIndex ] );
         }

         if ( (myKeyName->Equals( "__MethodSignature" )) && (nullptr != myValue) )
         {
            array<Object^>^myObjectArray = (array<Object^>^)myValue;
            for ( int aIndex = 0; aIndex < myObjectArray->Length; aIndex++ )
               Console::WriteLine( "\t\targ: {0} myValue: {1}", aIndex, myObjectArray[ aIndex ] );
         }
      }

      IMessage^ myReturnMessage;
      myIDictionary->default[ "__Uri" ] = myURIString;
      Console::WriteLine( "__Uri {0}", myIDictionary->default[ "__Uri" ] );
      Console::WriteLine( "ChannelServices.SyncDispatchMessage" );
      myReturnMessage = ChannelServices::SyncDispatchMessage( myIMessage );

      // Push return value and OUT parameters back onto stack.
      IMethodReturnMessage^ myMethodReturnMessage = dynamic_cast<IMethodReturnMessage^>(myReturnMessage);
      Console::WriteLine( "IMethodReturnMessage.ReturnValue: {0}", myMethodReturnMessage->ReturnValue );
      Console::WriteLine( "MyProxy.Invoke - Finish" );
      return myReturnMessage;
   }
};

SecurityPermission

For operating with infrastructure code. Demand value: SecurityAction::LinkDemand; Permission value: SecurityPermissionFlag::Infrastructure

.NET Framework
Available since 1.1
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