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Random Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Represents a pseudo-random number generator, a device that produces a sequence of numbers that meet certain statistical requirements for randomness.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

public class Random

The Random type exposes the following members.

Public methodRandom()()()()Initializes a new instance of the Random class, using a time-dependent default seed value.
Public methodRandom(Int32)Initializes a new instance of the Random class, using the specified seed value.

Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodNext()()()()Returns a nonnegative random number.
Public methodNext(Int32)Returns a nonnegative random number less than the specified maximum.
Public methodNextBytesFills the elements of a specified array of bytes with random numbers.
Public methodNextDoubleReturns a random number between 0.0 and 1.0.
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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