System.Numerics Namespace
This namespace includes the following types:
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The BigInteger structure, which is a nonprimitive integral type that supports arbitrarily large integers. An integral primitive such as Byte or Int32 includes a MinValue and a MaxValue property, which define the lower bound and upper bound supported by that data type. In contrast, the BigInteger structure has no lower or upper bound, and can contain the value of any integer.
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The Complex structure, which represents a complex number. A complex number is a number in the form a + bi, where a is the real part, and b is the imaginary part.
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The SIMD-enabled vector types, such as Vector4, Matrix3x2, Plane, and Quaternion.
| Class | Description | |
|---|---|---|
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Vector | Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors. |
| Structure | Description | |
|---|---|---|
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Matrix3x2 | Represents a 3x2 matrix. |
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Matrix4x4 | Represents a 4x4 matrix. |
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Plane | Represents a three-dimensional plane. |
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Quaternion | Represents a vector that is used to encode three-dimensional physical rotations. |
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Vector<T> | Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms. |
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Vector2 | Represents a vector with two single-precision floating-point values. |
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Vector3 | Represents a vector with three single-precision floating-point values. |
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Vector4 | Represents a vector with four single-precision floating-point values. |