Socket Properties
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
The Socket type exposes the following members.
| Name | Description | |
|---|---|---|
|
AddressFamily | Gets the address family of the Socket. |
|
Connected | Gets a value that indicates whether a Socket is connected to a remote host as of the last operation. |
|
LocalEndPoint | Gets the local endpoint that contains the local IP address and port number to which the socket is bound. This is the endpoint that the socket is using for communications. |
|
NoDelay | Gets or sets a Boolean value that specifies whether the Socket is using the Nagle algorithm. |
|
OSSupportsIPv4 | Gets a value indicating whether IPv4 support is available and enabled on the current host. |
|
OSSupportsIPv6 | Gets a value indicating whether IPv6 support is available and enabled on the current host. |
|
ProtocolType | Gets the protocol type of the Socket. |
|
ReceiveBufferSize | Gets or sets a value that specifies the size of the receive buffer of the Socket. |
|
RemoteEndPoint | Gets the remote endpoint. |
|
SendBufferSize | Gets or sets a value that specifies the size of the send buffer of the Socket. |
|
Ttl | Gets or sets a value that specifies the Time To Live (TTL) value of Internet Protocol (IP) packets sent by the Socket. |
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