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NetworkInterface::SupportsMulticast Property
.NET Framework (current version)
Gets a Boolean value that indicates whether the network interface is enabled to receive multicast packets.
Assembly: System (in System.dll)
Property Value
Type: System::Booleantrue if the interface receives multicast packets; otherwise, false.
| Exception | Condition |
|---|---|
| PlatformNotSupportedException | This property is not valid on computers running operating systems earlier than Windows XP. |
Multicasting is the act of sending a data packet to multiple destinations simultaneously.
The following code example displays a summary for all interfaces on the local computer.
void DisplayTypeAndAddress() { IPGlobalProperties ^ computerProperties = IPGlobalProperties::GetIPGlobalProperties(); array<NetworkInterface^>^nics = NetworkInterface::GetAllNetworkInterfaces(); Console::WriteLine( "Interface information for {0}.{1} ", computerProperties->HostName, computerProperties->DomainName ); System::Collections::IEnumerator^ myEnum27 = nics->GetEnumerator(); while ( myEnum27->MoveNext() ) { NetworkInterface ^ adapter = safe_cast<NetworkInterface ^>(myEnum27->Current); IPInterfaceProperties ^ properties = adapter->GetIPProperties(); Console::WriteLine( adapter->Description ); Console::WriteLine( String::Empty->PadLeft( adapter->Description->Length, '=' ) ); Console::WriteLine( " Interface type .......................... : {0}", adapter->NetworkInterfaceType ); Console::WriteLine( " Physical Address ........................ : {0}", adapter->GetPhysicalAddress() ); Console::WriteLine( " Is receive only.......................... : {0}", adapter->IsReceiveOnly ); Console::WriteLine( " Multicast................................ : {0}", adapter->SupportsMulticast ); } }
.NET Framework
Available since 2.0
Available since 2.0
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