NetworkInterface Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Provides availability information for a network interface.
System.Net.NetworkInformation::NetworkInterface
Microsoft.Phone.Net.NetworkInformation::NetworkInterface
Assembly: System.Net (in System.Net.dll)
The NetworkInterface type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() ![]() | GetIsNetworkAvailable | Indicates whether any network connection is available. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This class encapsulates data for network interfaces, also known as adapters, on the local computer.
This class is used to enable basic detection of changes in network state, such as address or interface state changes. Applications can keep track of when to get application data and assets from the network or from a local cache and can decide if they should make remote network calls. This helps enable offline Windows Phone applications.


