UnmanagedMemoryStream Methods
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.
The UnmanagedMemoryStream type exposes the following members.
| Name | Description | |
|---|---|---|
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BeginRead | Begins an asynchronous read operation. (Inherited from Stream.) |
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BeginWrite | Begins an asynchronous write operation. (Inherited from Stream.) |
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Close | Closes the current stream and releases any resources (such as sockets and file handles) associated with the current stream. (Inherited from Stream.) |
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CopyTo(Stream) | Reads all the bytes from the current stream and writes them to the destination stream. (Inherited from Stream.) |
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CopyTo(Stream, Int32) | Reads all the bytes from the current stream and writes them to a destination stream, using a specified buffer size. (Inherited from Stream.) |
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CopyToAsync(Stream) | Asynchronously reads the bytes from the current stream and writes them to another stream. (Inherited from Stream.) |
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CopyToAsync(Stream, Int32) | Asynchronously reads the bytes from the current stream and writes them to another stream, using a specified buffer size. (Inherited from Stream.) |
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CopyToAsync(Stream, Int32, CancellationToken) | Asynchronously reads the bytes from the current stream and writes them to another stream, using a specified buffer size and cancellation token. (Inherited from Stream.) |
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Dispose() | Releases all resources used by the Stream. (Inherited from Stream.) |
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Dispose(Boolean) | Infrastructure. Releases the unmanaged resources used by the UnmanagedMemoryStream and optionally releases the managed resources. (Overrides Stream.Dispose(Boolean).) |
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EndRead | Waits for the pending asynchronous read to complete. (Inherited from Stream.) |
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EndWrite | Ends an asynchronous write operation. (Inherited from Stream.) |
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Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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Flush | Infrastructure. Overrides the Flush method so that no action is performed. (Overrides Stream.Flush().) |
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FlushAsync() | Asynchronously clears all buffers for this stream and causes any buffered data to be written to the underlying device. (Inherited from Stream.) |
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FlushAsync(CancellationToken) | Asynchronously clears all buffers for this stream, causes any buffered data to be written to the underlying device, and monitors cancellation requests. (Inherited from Stream.) |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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Read | Infrastructure. Reads the specified number of bytes into the specified array. (Overrides Stream.Read(Byte[], Int32, Int32).) |
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ReadAsync(Byte[], Int32, Int32) | Asynchronously reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read. (Inherited from Stream.) |
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ReadAsync(Byte[], Int32, Int32, CancellationToken) | Asynchronously reads a sequence of bytes from the current stream, advances the position within the stream by the number of bytes read, and monitors cancellation requests. (Inherited from Stream.) |
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ReadByte | Infrastructure. Reads a byte from a stream and advances the position within the stream by one byte, or returns -1 if at the end of the stream. (Overrides Stream.ReadByte().) |
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Seek | Infrastructure. Sets the current position of the current stream to the given value. (Overrides Stream.Seek(Int64, SeekOrigin).) |
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SetLength | Infrastructure. Sets the length of a stream to a specified value. (Overrides Stream.SetLength(Int64).) |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Write | Infrastructure. Writes a block of bytes to the current stream using data from a buffer. (Overrides Stream.Write(Byte[], Int32, Int32).) |
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WriteAsync(Byte[], Int32, Int32) | Asynchronously writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written. (Inherited from Stream.) |
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WriteAsync(Byte[], Int32, Int32, CancellationToken) | Asynchronously writes a sequence of bytes to the current stream, advances the current position within this stream by the number of bytes written, and monitors cancellation requests. (Inherited from Stream.) |
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WriteByte | Infrastructure. Writes a byte to the current position in the file stream. (Overrides Stream.WriteByte(Byte).) |
| Name | Description | |
|---|---|---|
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AsInputStream | (Defined by WindowsRuntimeStreamExtensions.) |
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AsOutputStream | (Defined by WindowsRuntimeStreamExtensions.) |
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