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WorkflowInvoker::InvokeCompleted Event

.NET Framework (current version)
 

Occurs when the workflow invoked by one of the InvokeAsync overloads is completed or canceled.

Namespace:   System.Activities
Assembly:  System.Activities (in System.Activities.dll)

public:
event EventHandler<InvokeCompletedEventArgs^>^ InvokeCompleted {
	void add(EventHandler<InvokeCompletedEventArgs^>^ value);
	void remove(EventHandler<InvokeCompletedEventArgs^>^ value);
}

Handle this to determine whether a workflow invoked with one of the InvokeAsync overloads completed successfully and to retrieve the output arguments of the completed workflow.

The following example invokes a workflow consisting of a LongRunningDiceRoll activity. The LongRunningDiceRoll activity has two output arguments that represent the results of the dice roll operation. When the workflow completes these are retrieved in the InvokeCompleted handler.

public sealed class LongRunningDiceRoll : Activity
{
    public OutArgument<int> D1 { get; set; }
    public OutArgument<int> D2 { get; set; }

    public LongRunningDiceRoll()
    {
        this.Implementation = () => new Sequence
        {
            Activities =
            {
                new WriteLine
                {
                    Text = "Rolling the dice for 5 seconds."
                },
                new Delay
                {
                    Duration = TimeSpan.FromSeconds(5)
                },
                new DiceRoll
                {
                    D1 = new OutArgument<int>(env => this.D1.Get(env)),
                    D2 = new OutArgument<int>(env => this.D2.Get(env))
                }
            }
        };
    }
}
AutoResetEvent syncEvent = new AutoResetEvent(false);

WorkflowInvoker invoker = new WorkflowInvoker(new LongRunningDiceRoll());

invoker.InvokeCompleted += delegate(object sender, InvokeCompletedEventArgs args)
{
    if (args.Cancelled == true)
    {
        Console.WriteLine("Workflow was cancelled.");
    }
    else if (args.Error != null)
    {
        Console.WriteLine("Exception: {0}\n{1}",
            args.Error.GetType().FullName,
            args.Error.Message);
    }
    else
    {
        Console.WriteLine("The two dice are {0} and {1}.",
            args.Outputs["D1"], args.Outputs["D2"]);
    }

    syncEvent.Set();
};

invoker.InvokeAsync("InvokeAsync Example");

Console.WriteLine("Waiting for the workflow to complete.");

// Wait for the workflow to complete.
syncEvent.WaitOne();

Console.WriteLine("The workflow is complete.");

.NET Framework
Available since 4.0
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