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ID3D11Multithread::SetMultithreadProtected method

Turns multithread protection on or off.

Syntax


BOOL SetMultithreadProtected(
  [in] BOOL bMTProtect
);

Parameters

bMTProtect [in]

Type: BOOL

Set to true to turn multithread protection on, false to turn it off.

Return value

Type: BOOL

True if multithread protection was already turned on prior to calling this method, false otherwise.

Requirements

Header

D3d11_4.h

Library

D3d11_4.lib

DLL

D3d11_4.dll

See also

ID3D11Multithread
GetMultithreadProtected

 

 

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