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ID3D11Multithread::Leave method

Leave a device's critical section.

Syntax


void Leave();

Parameters

This method has no parameters.

Return value

This method does not return a value.

Remarks

This function is typically used in multithreaded applications when there is a series of graphics commands that must happen in order. Enter is typically called at the beginning of a series of graphics commands, and this function is typically called after those graphics commands.

Requirements

Header

D3d11_4.h

Library

D3d11_4.lib

DLL

D3d11_4.dll

See also

ID3D11Multithread

 

 

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