Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID3D11Fence::GetCompletedValue method

Gets the current value of the fence.

This member function is equivalent to the Direct3D 12 ID3D12Fence::GetCompletedValue member function, and applies between Direct3D 11 and Direct3D 12 in interop scenarios.

Syntax


UINT64 GetCompletedValue();

Parameters

This method has no parameters.

Return value

Type: UINT64

Returns the current value of the fence.

Requirements

Header

D3D11_3.h

Library

D3D11.lib

DLL

D3D11.dll

See also

ID3D11Fence
Synchronization and Multi-Engine (Direct3D 12)

 

 

Show:
© 2017 Microsoft