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ID3D11Device5::OpenSharedFence method

Opens a handle for a shared fence by using HANDLE and REFIID.

This member function is a limited version of the Direct3D 12 ID3D12Device::OpenSharedHandle member function, and applies between Direct3D 11 and Direct3D 12 in interop scenarios. Unlike ID3D12Device::OpenSharedHandle which operates on resources, heaps, and fences, the ID3D11Device5::OpenSharedFence function only operates on fences; in Direct3D 11, shared resources are opened with the ID3D11Device::OpenSharedResource1 member function.

Syntax


HRESULT OpenSharedFence(
  [in]            HANDLE hFence,
                  REFIID Returned Interface,
  [out, optional] void   **ppFence
);

Parameters

hFence [in]

Type: HANDLE

The handle that was returned by a call to ID3D11Fence::CreateSharedHandle or ID3D12Device::CreateSharedHandle.

Returned Interface

Type: REFIID

The globally unique identifier (GUID) for the ID3D11Fence interface. The REFIID, or GUID, of the interface can be obtained by using the __uuidof() macro. For example, __uuidof(ID3D11Fence) will get the GUID of the interface to the fence.

ppFence [out, optional]

Type: void**

A pointer to a memory block that receives a pointer to the ID3D11Fence interface.

Return value

Type: HRESULT

This method returns one of the Direct3D 11 Return Codes.

Requirements

Header

D3d11_4.h

Library

D3d11.lib

See also

ID3D11Device5
Multi-Adapter (Direct3D 12)

 

 

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