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D3D11_FENCE_FLAG enumeration

Specifies fence options.

Syntax


typedef enum D3D11_FENCE_FLAG { 
  D3D11_FENCE_FLAG_NONE                  = 0,
  D3D11_FENCE_FLAG_SHARED                = 0x1,
  D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER  = 0x2
} D3D11_FENCE_FLAG;

Constants

D3D11_FENCE_FLAG_NONE

No options are specified.

D3D11_FENCE_FLAG_SHARED

The fence is shared.

D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER

The fence is shared with another GPU adapter.

Remarks

This enum is used by the ID3D11Device::CreateFence method.

Requirements

Header

D3d11_3.h

See also

Core Enumerations

 

 

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