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D3D11_FEATURE_DATA_SHADER_CACHE structure

Describes the level of shader caching supported in the current graphics driver.

Syntax


typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
  D3D11_SHADER_CACHE_SUPPORT_FLAGS SupportFlags;
} D3D11_FEATURE_DATA_SHADER_CACHE;

Members

SupportFlags

Indicates the level of caching supported.

Remarks

Use this structure with CheckFeatureSupport to determine the level of support offered for the optional shader-caching features.

See the enumeration constant D3D11_FEATURE_SHADER_CACHE in the D3D11_FEATURE enumeration.

Requirements

Header

D3d11_3.h

See also

Core Structures

 

 

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