SetMenuItemInfo function
Changes information about a menu item.
Syntax
BOOL WINAPI SetMenuItemInfo( _In_ HMENU hMenu, _In_ UINT uItem, _In_ BOOL fByPosition, _In_ LPMENUITEMINFO lpmii );
Parameters
- hMenu [in]
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Type: HMENU
A handle to the menu that contains the menu item.
- uItem [in]
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Type: UINT
The identifier or position of the menu item to change. The meaning of this parameter depends on the value of fByPosition.
- fByPosition [in]
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Type: BOOL
The meaning of uItem. If this parameter is FALSE, uItem is a menu item identifier. Otherwise, it is a menu item position. See About Menus for more information.
- lpmii [in]
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Type: LPMENUITEMINFO
A pointer to a MENUITEMINFO structure that contains information about the menu item and specifies which menu item attributes to change.
Return value
Type: BOOL
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, use the GetLastError function.
Remarks
The application must call the DrawMenuBar function whenever a menu changes, whether the menu is in a displayed window.
In order for keyboard accelerators to work with bitmap or owner-drawn menu items, the owner of the menu must process the WM_MENUCHAR message. See Owner-Drawn Menus and the WM_MENUCHAR Message for more information.
Examples
For an example, see Example of Owner-Drawn Menu Items.
Requirements
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Minimum supported client |
Windows 2000 Professional [desktop apps only] |
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Minimum supported server |
Windows 2000 Server [desktop apps only] |
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Header |
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Library |
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DLL |
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Unicode and ANSI names |
SetMenuItemInfoW (Unicode) and SetMenuItemInfoA (ANSI) |
See also
- Reference
- DrawMenuBar
- GetMenuItemInfo
- MENUITEMINFO
- Conceptual
- Menus