IInputChannel.BeginReceive Method (TimeSpan, AsyncCallback, Object)
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Begins an asynchronous operation to receive a message that has a specified time out and state object associated with it.
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Parameters
- timeout
- Type: System.TimeSpan
The TimeSpan that specifies the interval of time to wait for a message to become available.
- callback
- Type: System.AsyncCallback
The AsyncCallback delegate that receives the notification of the asynchronous operation completion.
- state
- Type: System.Object
An object, specified by the application, that contains state information associated with the asynchronous operation.
Return Value
Type: System.IAsyncResultThe IAsyncResult that references the asynchronous receive operation.
| Exception | Condition |
|---|---|
| TimeoutException | The specified timeout is exceeded before the operation is completed. |
| ArgumentOutOfRangeException | The timeout specified is less than zero. |
Use the asynchronous BeginReceive(AsyncCallback, Object) method when you want the application processing to continue without waiting for the request to be received. Use the synchronous Receive method when it is acceptable for the current thread to be blocked until the request message is received or the interval of time specified by the timeout has been exceeded. The asynchronous operation is available with or without an explicit timeout.
The operation is not complete until either a message becomes available in the channel or the time out occurs.
Notes to ImplementersThe operation throws a TimeoutException if the specified timeout is exceeded before it completes.