PlayStateChangedEventArgs Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Provides data for the PlayStateChanged event.
Assembly: Microsoft.Phone (in Microsoft.Phone.dll)
The PlayStateChangedEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | PlayStateChangedEventArgs | Initializes a new instance of the PlayStateChangedEventArgs class using the supplied value for the PlayState that triggered the event. |
| Name | Description | |
|---|---|---|
![]() | CurrentPlayState | Gets the current PlayerState of the BackgroundAudioPlayer. |
![]() | IntermediatePlayState | Gets the intermediate state through which the audio player passed before it entered the current play state returned by CurrentPlayState. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
In Windows Phone 8, you can check the PlayStateChangedEventArgs to determine both the CurrentPlayState and the IntermediatePlayState that occurred before the audio player entered the current play state.
Here are some examples of state transitions:
Show:


