XMUINT2 structure
A 2D vector where each component is an unsigned integer.
For a list of additional functionality such as constructors and operators that are available using XMUINT2 when you
are programming in C++, see XMUINT2 Extensions.
Syntax
struct XMUINT2 {
uint32_t x;
uint32_t y;
};
Members
- x
-
Unsigned integer value describing the x-coordinate of the vector.
- y
-
Unsigned integer value describing the y-coordinate of the vector.
Remarks
You can use XMLoadUInt2 to load XMUINT2 into instances
of XMVECTOR.
You can use XMStoreUInt2 to store instances of XMVECTOR
into an instance of XMUINT2.
Namespace: Use DirectX
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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See also