XMUBYTE2 structure
Describes a 2D vector where each component is a unsigned integer, 8-bits (1 byte) in length.
A 2D vector where each component is a unsigned integer, 8-bits (1 byte) in length.
For a list of additional functionality such as constructors and operators that are available using XMUBYTE2 when you
are programming in C++, see XMUBYTE2 Extensions.
Syntax
typedef struct { uint8_t x; uint8_t y; } _XMUBYTE2;
Members
- x
-
Unsigned 8-bit integer value in the range [0, 255] describing the x-coordinate of the vector.
- y
-
Unsigned 8-bit integer value in the range [0, 255] describing the y-coordinate of the vector.
Remarks
You can use XMLoadUByte2 to load XMUBYTE2
into instances of XMVECTOR.
You can use XMStoreUByte2 to store instances of XMVECTOR
into an instance of XMUBYTE2.
Namespace: Use DirectX::PackedVector
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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See also