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XMVector3Cross method
Computes the cross product between two 3D vectors.
Syntax
XMVECTOR XMVector3Cross( [in] XMVECTOR V1, [in] XMVECTOR V2 );
Parameters
- V1 [in]
-
3D vector.
- V2 [in]
-
3D vector.
Return value
Returns the cross product of V1 and V2.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result;
Result.x = (V1.y * V2.z) - (V1.z * V2.y);
Result.y = (V1.z * V2.x) - (V1.x * V2.z);
Result.z = (V1.x * V2.y) - (V1.y * V2.x);
Result.w = 0;
return Result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Namespace |
Use DirectX. |
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Header |
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See also
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