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XMVector2ClampLengthV method

Clamps the length of a 2D vector to a given range.

Syntax


XMVECTOR XMVector2ClampLengthV(
  [in] XMVECTOR V,
  [in] XMVECTOR LengthMin,
  [in] XMVECTOR LengthMax
);

Parameters

V [in]

2D vector to clamp.

LengthMin [in]

2D vector whose x and y-components are both equal to the minimum clamp length. The x and y-components must be greater-than-or-equal to zero.

LengthMax [in]

2D vector whose x and y-components are both equal to the maximum clamp length. The x and y-components must be greater-than-or-equal to zero.

Return value

Returns a 2D vector whose length is clamped to the specified minimum and maximum.

Remarks

This function is identical to XMVector2ClampLength except that LengthMin and LengthMax are supplied using 2D vectors instead of float values.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

DirectXMath Library 2D Vector Geometric Functions
XMVector2ClampLength

 

 

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