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XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMColorNegative method

Determines the negative RGB color value of a color.

Syntax


XMVECTOR XMColorNegative(
  [in] XMVECTOR C
);

Parameters

C [in]

XMVECTOR describing the color. Each of the components of C should be in the range 0.0f to 1.0f.

Return value

Returns an XMVECTOR describing the negative color. The w-component (alpha) is copied unmodified from the input vector.

Remarks

The following pseudocode shows you the operation of the function.


XMVECTOR colorOut;

colorOut.x = 1.0f - C.x;
colorOut.y = 1.0f - C.y;
colorOut.z = 1.0f - C.z;
colorOut.w = C.w;

return colorOut;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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