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XMVectorNegativeMultiplySubtract method
Computes the difference of a third vector and the product of the first two vectors.
Syntax
XMVECTOR XMVectorNegativeMultiplySubtract( [in] XMVECTOR V1, [in] XMVECTOR V2, [in] XMVECTOR V3 );
Parameters
- V1 [in]
-
Vector multiplier.
- V2 [in]
-
Vector multiplicand.
- V3 [in]
-
Vector subtrahend.
Return value
Returns the resulting vector. See the remarks.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR result; result.x = V3.x - V1.x * V2.x; result.y = V3.y - V1.y * V2.y; result.z = V3.z - V1.z * V2.z; result.w = V3.w - V1.w * V2.w; return result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Use DirectX. |
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Header |
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See also
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