Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID2D1DeviceContext::FillOpacityMask methods

Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

Overload list

MethodDescription
FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F*, D2D1_RECT_F*)

Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F&, D2D1_RECT_F&)

Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F&, D2D1_RECT_F*)

Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

See also

ID2D1DeviceContext

 

 

Show:
© 2017 Microsoft