The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.
ID2D1DeviceContext::CreateBitmap methods
Overload list
| Method | Description |
|---|---|
| CreateBitmap (D2D1_SIZE_U, void*, UINT32, D2D1_BITMAP_PROPERTIES1, ID2D1Bitmap1**) |
Creates a bitmap that can be used as a target surface, for reading back to the CPU, or as a source for the DrawBitmap and ID2D1BitmapBrush APIs. In addition, color context information can be passed to the bitmap. |
| CreateBitmap (D2D1_SIZE_U, void*, UINT32, D2D1_BITMAP_PROPERTIES1*, ID2D1Bitmap1**) | |
| CreateBitmap (D2D1_SIZE_U, void*, UINT32, D2D1_BITMAP_PROPERTIES1&, ID2D1Bitmap1**) |
See also
Show: