InterlockedAnd8NoFence function
Performs an atomic AND operation on the specified char values. The operation is performed atomically, but without using memory barriers.
Syntax
char __cdecl InterlockedAnd8NoFence( _Inout_ char volatile *Value, _In_ char Mask );
Parameters
- Value [in, out]
-
A pointer to the first operand. This value will be replaced with the result of the operation.
- Mask [in]
-
The second operand.
Return value
The function returns the original value of the Destination parameter.
Remarks
The interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads. This function is atomic with respect to calls to other interlocked functions.
This function is implemented as an inline function using a compiler intrinsic where possible. For more information, see the WinBase.h header file and _InterlockedAnd8_nf.
This function generates no memory barriers (or fences) and does not guarantee that independent memory operations before or after it are completed in order.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps only] |
|
Header |
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See also
- Interlocked Variable Access
- InterlockedAnd
- InterlockedAndAcquire
- InterlockedAndRelease
- InterlockedAndNoFence
- InterlockedAnd8
- InterlockedAnd8Acquire
- InterlockedAnd8Release
- InterlockedAnd16
- InterlockedAnd16Acquire
- InterlockedAnd16Release
- InterlockedAnd16NoFence
- InterlockedAnd64
- InterlockedAnd64Acquire
- InterlockedAnd64Release
- InterlockedAnd64NoFence
- Synchronization Functions