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texture::copy_to Method

 

Copies the texture object to the destination, by doing a deep copy.

void copy_to(
   texture & _Dest
) const;

void copy_to(
   writeonly_texture_view<_Value_type, _Rank> & _Dest
) const;

_Dest

The object to copy to.

_Rank

The rank of the texture.

_Value_type

The type of the elements in the texture.

Requirements

Header: amp_graphics.h

Namespace: Concurrency::graphics

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