ID3D11VideoContext::VideoProcessorSetStreamFilter method
Enables or disables an image filter for an input stream on the video processor.
Syntax
void VideoProcessorSetStreamFilter( [in] ID3D11VideoProcessor *pVideoProcessor, [in] UINT StreamIndex, [in] D3D11_VIDEO_PROCESSOR_FILTER Filter, [in] BOOL Enable, [in] int Level );
Parameters
- pVideoProcessor [in]
-
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
- StreamIndex [in]
-
The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
- Filter [in]
-
The filter, specified as a D3D11_VIDEO_PROCESSOR_FILTER value.
To query which filters the driver supports, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps.
- Enable [in]
-
Specifies whether to enable the filter.
- Level [in]
-
The filter level. If Enable is FALSE, this parameter is ignored.
To find the valid range of levels for a specified filter, call ID3D11VideoProcessorEnumerator::GetVideoProcessorFilterRange.
Return value
This method does not return a value.
Requirements
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Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8 |
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Header |
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See also