ID3D11VideoContext::VideoProcessorGetStreamPalette method
Gets the color-palette entries for an input stream on the video processor.
Syntax
void VideoProcessorGetStreamPalette( [in] ID3D11VideoProcessor *pVideoProcessor, [in] UINT StreamIndex, [in] UINT Count, [out] UINT *pEntries );
Parameters
- pVideoProcessor [in]
-
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
- StreamIndex [in]
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The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
- Count [in]
-
The number of entries in the pEntries array.
- pEntries [out]
-
A pointer to a UINT array allocated by the caller. The method fills the array with the palette entries. For RGB streams, the palette entries use the DXGI_FORMAT_B8G8R8A8 representation. For YCbCr streams, the palette entries use the DXGI_FORMAT_AYUV representation.
Return value
This method does not return a value.
Remarks
This method applies only to input streams that have a palettized color format. Palettized formats with 4 bits per pixel (bpp) use 16 palette entries. Formats with 8 bpp use 256 entries.
Requirements
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Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8 |
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Header |
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See also