D3D11_VIDEO_PROCESSOR_STEREO_CAPS enumeration (d3d11.h)

Defines stereo 3D capabilities for a Microsoft Direct3D 11 video processor.

Syntax

typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS {
  D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1,
  D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2,
  D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4,
  D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8,
  D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10
} ;

Constants

 
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET
Value: 0x1
The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET
format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED
Value: 0x2
The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED
format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED
Value: 0x4
The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED
format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD
Value: 0x8
The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD
format.
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE
Value: 0x10
The video processor can flip one or both views. For more information, see D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

D3D11_VIDEO_PROCESSOR_CAPS

D3D11_VIDEO_PROCESSOR_STEREO_FORMAT

Direct3D 11 Video Enumerations