D3D11_OMAC structure (d3d11.h)

Contains a Message Authentication Code (MAC).

Syntax

typedef struct D3D11_OMAC {
  BYTE Omac[16];
} D3D11_OMAC;

Members

Omac[16]

A byte array that contains the cryptographic MAC value of the message.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures