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D3D11_OMAC structure

Contains a Message Authentication Code (MAC).

Syntax


typedef struct _D3D11_OMAC {
  BYTE Omac[D3D11_OMAC_SIZE];
} D3D11_OMAC;

Members

Omac

A byte array that contains the cryptographic MAC value of the message.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

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