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D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT structure

Contains the response to a D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS query.

Syntax


typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT {
  D3D11_AUTHENTICATED_QUERY_OUTPUT            Output;
  UINT                                        ProcessIndex;
  D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifer;
  HANDLE                                      ProcessHandle;
} D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;

Members

Output

A D3D11_AUTHENTICATED_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

ProcessIndex

The index of the process in the list of processes.

ProcessIdentifer

A D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process.

ProcessHandle

A process handle. If the ProcessIdentifier member equals D3D11_PROCESSIDTYPE_HANDLE, the ProcessHandle member contains a valid handle to a process. Otherwise, this member is ignored.

Remarks

The Desktop Window Manager (DWM) process is identified by setting ProcessIdentifier equal to D3D11_PROCESSIDTYPE_DWM. Other processes are identified by setting the process handle in ProcessHandle and setting ProcessIdentifier equal to D3D11_PROCESSIDTYPE_HANDLE.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

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