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D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT structure

Contains the response to a D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ATTRIBUTES query.

Syntax


typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT {
  D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
  D3D11_BUS_TYPE                   BusType;
  BOOL                             AccessibleInContiguousBlocks;
  BOOL                             AccessibleInNonContiguousBlocks;
} D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;

Members

Output

A D3D11_AUTHENTICATED_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

BusType

A bitwise OR of flags from the D3D11_BUS_TYPE enumeration.

AccessibleInContiguousBlocks

If TRUE, contiguous blocks of video memory may be accessible to the CPU or the bus.

AccessibleInNonContiguousBlocks

If TRUE, non-contiguous blocks of video memory may be accessible to the CPU or the bus.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

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