Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT structure

Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE command.

Syntax


typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
  D3D11_AUTHENTICATED_CONFIGURE_INPUT         Parameters;
  D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
  HANDLE                                      ProcessHandle;
  BOOL                                        AllowAccess;
} D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;

Members

Parameters

A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.

ProcessType

A D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process. To specify the Desktop Window Manager (DWM) process, set this member to D3D11_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.

ProcessHandle

A process handle. If the ProcessType member equals D3D11_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.

AllowAccess

If TRUE, the specified process has access to restricted shared resources.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

Show:
© 2017 Microsoft