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D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT structure

Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_ENCRYPTION_WHEN_ACCESSIBLE command.

Syntax


typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT {
  D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
  GUID                                EncryptionGuid;
} D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;

Members

Parameters

A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.

EncryptionGuid

A GUID that specifies the type of encryption to apply.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

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