ID2D1SourceTransform interface (d2d1effectauthor.h)

Represents a CPU-based rasterization stage in the transform pipeline graph.

Inheritance

The ID2D1SourceTransform interface inherits from ID2D1Transform. ID2D1SourceTransform also has these types of members:

Methods

The ID2D1SourceTransform interface has these methods.

 
ID2D1SourceTransform::Draw

Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.
ID2D1SourceTransform::SetRenderInfo

Sets the render information for the transform.

Remarks

ID2D1SourceTransform specializes an implementation of the Shantzis calculations to a transform implemented as the source of an effect graph with the data being provided from sytem memory.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1effectauthor.h

See also

ID2D1Transform