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ID2D1RenderInfo::SetCached method

Specifies that the output of the transform in which the render information is encapsulated is or is not cached.

Syntax


void SetCached(
   BOOL isCached
);

Parameters

isCached

Type: BOOL

TRUE if the output of the transform is cached; otherwise, FALSE.

Return value

This method does not return a value.

Remarks

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1effectauthor.h

Library

D2d1.lib

See also

ID2D1RenderInfo
ID2D1ConcreteTransform::SetCached

 

 

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