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ID3D11ShaderTraceFactory interface

An ID3D11ShaderTraceFactory interface implements a method for generating shader trace information objects.

Members

The ID3D11ShaderTraceFactory interface inherits from the IUnknown interface. ID3D11ShaderTraceFactory also has these types of members:

Methods

The ID3D11ShaderTraceFactory interface has these methods.

MethodDescription
CreateShaderTrace

Creates a shader-trace interface for a shader-trace information object.

 

Remarks

These APIs require the Windows Software Development Kit (SDK) for Windows 8.

To retrieve an instance of ID3D11ShaderTraceFactory, call IUnknown::QueryInterface on a ID3D11Device that you created with D3D11_CREATE_DEVICE_DEBUGGABLE.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3D11ShaderTracing.h

DLL

D3D11SDKLayers.dll;
D3D11_1SDKLayers.dll;
D3D11_2SDKLayers.dll

See also

IUnknown
Shader Interfaces

 

 

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