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ID2D1EffectContext::CreateColorContextFromFilename method

Creates a color context by loading it from the specified filename. The profile bytes are the contents of the file specified by filename.

Syntax


HRESULT CreateColorContextFromFilename(
        PCWSTR            filename,
  [out] ID2D1ColorContext **colorContext
);

Parameters

filename

Type: PCWSTR

The path to the file containing the profile bytes to initialize the color context with.

colorContext [out]

Type: ID2D1ColorContext**

When this method returns, contains the address of a pointer to a new color context.

Return value

Type: HRESULT

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

HRESULTDescription
S_OKNo error occurred.
E_OUTOFMEMORYDirect2D could not allocate sufficient memory to complete the call.
E_INVALIDARGAn invalid value was passed to the method.

 

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1effectauthor.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1EffectContext

 

 

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