D2D1_IMAGE_BRUSH_PROPERTIES structure
Describes image brush features.
Syntax
typedef struct D2D1_IMAGE_BRUSH_PROPERTIES { D2D1_RECT_F sourceRectangle; D2D1_EXTEND_MODE extendModeX; D2D1_EXTEND_MODE extendModeY; D2D1_INTERPOLATION_MODE interpolationMode; } D2D1_IMAGE_BRUSH_PROPERTIES, *PD2D1_IMAGE_BRUSH_PROPERTIES;
Members
- sourceRectangle
-
Type: D2D1_RECT_F
-
The source rectangle in the image space from which the image will be tiled or interpolated.
- extendModeX
-
Type: D2D1_EXTEND_MODE
-
The extend mode in the image x-axis.
- extendModeY
-
Type: D2D1_EXTEND_MODE
-
The extend mode in the image y-axis.
- interpolationMode
-
Type: D2D1_INTERPOLATION_MODE
-
The interpolation mode to use when scaling the image brush.
Remarks
Requirements
|
Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
|
Header |
|
|
Type library |
|
See also